Jurassic Park Operation Genesis Game

This is a game which is a construction and management simulation video game. It has been developed by Blue Tongue Entertainment and co- published by Vivendi Universal Games. The game is based on the Jurassic Park series. This game was released for various platforms like Windows, Xbox and PlayStation 2.

4.5 out of 5 stars. (40) 40 product ratings - Jurassic Park: Operation Genesis (PC, 2003) Complete Windows Universal CPU Game. CoolROM.com's game information and ROM (ISO) download page for Jurassic Park - Operation Genesis (Sony Playstation 2). Download the PlayStation 2 emulator, there are versions for PC, Android, iOS and Mac. Install the PS2 emulator compatible with your device. Download the PS2 ROM of the game Jurassic Park: Operation Genesis from the download section. Finally, open the PlayStation 2 emulator, it will ask you for the game file.

The main goal of the game is to create a dinosaur theme park which is called Jurassic Park with a five-star rating. The development of this game began in 2001 and it went on for 22 months until the game was officially released in the year 2002.

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Jurassic Park: Operation Genesis allows gamers to create the most amazing theme park the world has ever seen. With its 3D action and sim elements, Operation Genesis gives players two games in one. Either build your own dinosaur theme park or engage in 12 action-packed missions that will truly test your gaming skills.

Contents

GamePlay –

  • The game basically has a main objective which involves players creating an animal theme park with a five star rating which features dinosaurs.
  • Feeding stations can be built where herbivores get bales of plant based food and carnivores get fed cows and goats.
  • In order for the herbivores to be happy, they need to be around an adequate number of trees and dinosaurs that they can socialize with. Carnivores have a need to hunt other dinosaurs as they will not be satisfied with the livestock which is constantly offered to them.
  • In order for players to create a dinosaur, they need to have 50 percent of the dinosaur’s DNA. The higher the DNA percentage is, the longer the dinosaur will live unless it dies from other unnatural causes. Players can obtain a dinosaur’s DNA by extracting it through fossils or amber. Fossil hunting teams can be sent by players to dig up fossils and amber from one of the nine sites present all over the world. The fossils of some dinosaurs can be found in multiple dig sites and the quality of a dig site can range from 6 different classifications which go from excellent to exhausted.
  • There are valuable items which can be found and discovered to be sold for profit.
  • Various attractions can be constructed like the Safari Adventure, Balloon Tour and Viewing Dome. Tons of amenities like restaurants, gift shops, resting areas and restrooms can also be made for visitors. Vaccines for the diseases which affect the dinosaurs must be researched before they are treated.
  • The game has 10 missions that the players can complete which include clicking pictures where points are gained or even by working on dinosaur control missions where the player has to decide to retire the carnivores in order to protect the herbivores.
  • After the missions have all been completed, players will be able to unlock the Site B mode that allows them to create an island that has no fences or buildings for people.
  • There are no visitors allowed and the player can create upto 60 dinosaurs that are immune to diseases with up to 8 hatcheries.

Features –

  • It is a game which is highly appealing and it is great for dinosaur buffs and park simulation fans.
  • The game has an attractive graphics engine with great gameplay depth.
  • This video game allows players to create and manage a dinosaur zoo.
  • The aesthetics which were created in the Jurassic park films have been captured well and implemented in this game. The sounds and music that is necessary to provide the right feel for players has been done in an efficient way.
  • Toshi is the engine which was developed for Operation Genesis as it supports powerful terrain rendering features.

How to download Jurassic Park Operation Genesis?

  1. Download the zip file and extract Jurassic Park Operation Genesis from the official site. You have to select the 32 or 64 bit version depending on the version of your game.
  1. Find the installation folder of your game by looking into game shortcut settings and finding the game in your Steam library list. Then click on properties.
  1. Go to local files and click on the browse files button which is present. Find the Jurassic Park Operation Genesis file and extract the downloaded x360ce zip file to the folder with your game executable file.
  1. Click on the x360ce exe file and select the Run as administrator option which is given.
  1. If you get a warning that appears, click create as this is just related to the proper functioning of the emulator.
  1. When x360ce informs you that a new device was detected, utilise the option which says search for settings from the internet and click on the next button.
  1. Once the installation process is completed, click Finish and hit the ‘auto’ button to let all the settings be stored and set to defaults. Confirm all the changes by selecting ‘yes’ in the popup window and hit save.

System Requirements –

  • The CPU on your PC needs to be Pentium III, Celeron, or AMD Athlon 400MHz Processor.
  • Ensure that the RAM on your PC has a minimum of 128 MB.
  • The GPU needed is 16MB 640×480 at 16-bit color DirectX compatible 3D Accelerated Video Card.
  • The Operating System has to be Windows 98/ME/2000/XP.
  • Players need to have a minimum of 700 MB of hard disk storage space available.

Alternative Games –

Mesozoica –

  • It is a dinosaur themed game which has been designed in a way where players can create it any way they want to.
  • The game only has single player mode available.
  • You can customize everything that is present in the game according to your personal preferences and liking.

Parakasaurus –

  • This is a game which challenges players to build various exhibits that increase the happiness of the dinosaurs that are there.
  • Players can create and easily manage the park that they design.
  • There are tons of challenges in the game which are related to catastrophes and the problems that every changing season brings.
Jurassic Park Operation Genesis Game

Jurassic Park Operation Genesis Game Update

Planet Coaster –

  • Planet Coaster is a video game which involves construction and management which has been developed by Frontier Developments for Microsoft Windows.
  • Players have full control over the way their theme park looks. This is applied even during the challenging modes where resources are restricted.
  • The graphics in the game are similar to a cartoonish style and there is 3D gameplay which is available.
4.5/5(10 votes )

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Operation Genesis is the Jurassic Park game they should have made from the beginning. While that’s not to imply I didn’t enjoy many of its action or exploration based titles, the tycoon genre fits the source material perfectly. Sure, if this was made in 1994 then it wouldn’t be 3D. The AI might not be as good. The systems might not be as refined, without plenty of previous tycoon games to use as models. But, it would be the one thing the 2003 release isn’t – relevant.

The collective shrug given when this was released is why I’m going to assume you don’t know much about the game today. Which is a shame, because they really have created a solid simulation here, with plenty of micromanagement nuances to hook in fans of the genre, and plenty of awesome dinosaurs to sweeten the deal. You may not be able to do absolutely everything you’d like, but you’re pretty much free to build your own, authentic-feeling version of Hammond’s titular attraction.

The game has four total modes, with three as bonus variants of the central sandbox simulator. You start with terrain sliders that generate an empty island for you to build upon. You’re given two passive herbivores and $60k in starting funds. You’ll plant a welcome center for arriving visitors, use electrified fencing to draw out some dino pens, and then set about satisfying everyone’s needs to maximize your cash flow.

Game months last about five minutes, and each quarter, you’ll get reports from the corporate board on your progress. Your ultimate goal is to create a five-star park, with each half-star bringing in more and more guests. You can adjust the prices for the main gate, food stands, souvenirs, individual attractions, and even charge a fee for the toilets if you’re a fucking monster. Along the way, you’ll have each of the movie’s characters appear in an advisory role. Each heads a department, and will notify (and often nag) you through in-game mail about any issue that might need your attention.

Dinosaurs have Sims-style meters for hunger, thirst, health, and happiness. Herbivores have an extra meter for trees (they want lots of foliage around) while carnivores have an extra meter for hunting (they will start trying to break out if you don’t give them other dinos to chase). If you don’t build pens with food dispensers, available water, and usually multiple copies of a species to form a pack, visitors will complain that your star attractions aren’t active or very interesting. Like sick pandas at the zoo, depressed dinosaurs just bum everyone out.

Meanwhile, you’re allocating funds to research and development. Dr. Grant supervises dig teams at fossil sites around the world. Roughly once a game month, each team will uncover some samples, with species and era determined by the site you’ve chosen. Fossils go to Dr. Wu, who extracts DNA for your dino clones. Once you have 50% of a species’ DNA, you can crank them out through the hatchery facility. However, they’ll die prematurely – usually in a handful of months, making them less of an investment. More DNA means they’ll live longer, with 100% dinosaurs lasting for 4 years or more. Wu can also research new facilities and upgrades for your park, which range from useful (visitor rest areas) to mandatory (weather protection).

The game’s other half is all about your patrons. Visitors have similar hunger and happiness meters, and you’ll need to have food stands with reasonable prices, benches when they get tired of walking, bathrooms for the pooping, and cleaning crews to keep the park nice and tidy. Visitors have also come all this way to see some damn dinosaurs, so you’ll need to plant watch towers or cut viewing areas in the fences, ideally in locations where the most number of dinosaurs in the pen are congregating and visible. Spending some money on research will let you build balloon rides, underground viewing domes, or safari tours in the Ford Explorer from the film. Unfortunately you can’t build a movie-accurate vehicle tour – for gameplay purposes, your Park is smaller and based around walking.

Just the above would probably make a solid enough sim, but this is only the foundation. We’re about to head down the rabbit hole.

There are seven different illnesses dinosaurs can catch, all of which threaten to spread to others in the pen. Through research, you can unlock vaccines. These are delivered via the Ranger Station’s helicopter, which can also airlift dinos to new pens or “retire” berserk carnivores (or low-earning ones). You can also research the ability to automatically immunize every new dinosaur with all the vaccines currently unlocked, making future animals significantly less of a hassle. Further, you can plant modern trees or the more expensive paleo trees for your herbivore friends. Modern trees, appropriately, have a greater risk of making dinosaurs sick.

Jurassic Park Operation Genesis Gamestop

Visitors come in four different groups. The “mainstream” group is happy just to see dinosaurs while having enough amenities to make their stay pleasant. Thrill seekers and fun lovers get excited about carnivores and herbivores, respectively. Placing viewing spots in full view of those dino types will please these guests. The final category, “dino nerds,” want everything as authentic as possible. This means paleo trees and wide pens, filled only with dinosaurs from the same era (helpfully referenced in an in-game “dinopedia”). It doesn’t seem that you can build a park that specifically attracts just one group, nor are you meant to. It’s easy enough to satisfy all four groups if you’re just paying attention, while attractions can be individually biased to boost their appeal to one of the four visitor types.

It’s Jurassic Park, so carnivores are dangerous and shit occasionally goes wrong. Lightning storms or tornadoes can trash your fences, or more aggressive species can escape from low security pens – Raptors will regularly try to break out, or Dilophosaurs will spit venom at guests through weak fence gaps. You can activate Emergency Mode in response to dangerous weather or loose critters. Visitors will head for the exit, or take shelter in bunkers if you’ve researched and built them. Loose carnivores can and will kill hapless tourists, understandably causing a hit to your park’s reputation. To further prevent this, you can research and build sentry turrets to take down rampaging dinos, or take over the ranger helicopter and snipe them yourself.

Finally, you have to build and pay for automated “feeders” in each pen, because the dinos can’t subsist only on trees or each other. Yes, the game included the book’s lysine deficiency security measure, and the dinos will die if they don’t get treated food. Blue Tongue really didn’t miss a trick here, and I congratulate their thoroughness. While I haven’t encountered a randomized “greedy fat guy shut down your park and stole your embryos” disaster yet, I wouldn’t be surprised if it’s in there.

Controls are simple enough, optionally using the keyboard for the camera, or button combos on the mouse to pan, tilt, rotate and zoom. Once you grasp the basic concepts and the purpose of each structure, it’s easy enough to get going and difficult to miss out on any critical necessities. Both visitors and dinos can be clicked for detailed status information or history, while thought bubbles with emotion icons (a laTheme Park) give you a shorthand way to spot any problems.

If the main mode is too freeform for you, you can hit the Exercise modes. It’s the same park simulator but with scenarios and objectives that range from rebuilding a park after a hurricane, to “Jurassic Classic” which asks you to have all of the movie’s dinosaurs on a recreation of the film’s familiar island. Early missions act as tutorials, but all missions give some level of guidance throughout. I found it very enjoyable to have additional goals, as I tend to suffer from a bit of “ehrrr… what now?” syndrome when left entirely to my own devices (see: any attempt I’ve made to play Minecraft).

Less interesting are the Missions, which take the player-controlled options of the tour vehicle and helicopter and try to make minigames out of them. You’ll be asked to drive the Explorer around and snap photos of dinos, graded with points, or snipe loose dinos from the chopper in a set amount of time. Basic stuff, and a nice – though forgettable – inclusion. Beating all challenges and missions unlocks “Site B” mode, which removes visitors and allows you to plant dinos at will on an empty island. It’s really only interesting if you want to watch their emergent AI.

Graphics are actually quite impressive. A reasonable amount of trees get rendered, you can see pretty far off in the distance, and water accurately reflects whatever structures you put nearby. Rain, and its associated fog effects, look fantastic, with an awesome bloom on the fence lights. Animations are done well, and it’s fairly interesting to just watch the dinosaurs move around, chase, eat, sleep, and even poop (yup). The engine allows you to zoom in to an awesome degree, alongside the authentic, ground-level views from your watchtowers or viewing domes. You can use these views to spot trees that might be blocking line of sight and affecting the attraction’s score. Even the visitors carry around visible souvenirs they bought.

My biggest complaint is that the game is awfully easy overall. As long as you understand the requirements for both visitors and dinos, profit rolls right in. I never felt strapped for cash. I never had a dino escape, and frankly don’t see how it’s possible. My dinos only died of old age, never from surprising, costly complications. There’s only one rare disaster – the tornado – and when it rolled through it just damaged some buildings and broke some easily-repaired fences. I even built a park where loose Raptors waited to “greet” incoming guests, but despite the endless carnage, was never shut down by the company or authorities. I don’t want to suggest this is exactly “My First Little Tycoon Game,” but it does seem that, despite the complexity, a serious challenge was never intended.

It should have been released in the 90s, but Operation Genesis is still a solid management sim. The game’s dinosaurs react convincingly, and any visitor complaints seem fair. It feels a little light with only four attractions and one disaster, but there’s enough to keep your interest on the way to building a five-star park. Challenge modes offer some appreciated extra variety. Hardcore tycoons will surely find this lacking, but this ends up being one of the better Jurassic Park games.

Jurassic Park Operation Genesis Gameplay

The Good

Jurassic Park Operation Genesis Gamecube

Looks great, even ten years later. Good balance of dino and visitor needs without feeling overwhelming. Generous opportunities for mischief (big fan of the Bunker Race Challenge).

The Bad

Some dinos are just obvious reskins of others, with identical animation and behavior. Involved, but not terribly challenging. Mission modes feel out of place.

[Total: 1 Average: 5]

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