- Magic Gathering Game
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- Magic The Gathering Game Night 2019
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Jun 25, 2021 In case you haven’t heard, Magic: The Gathering is getting a Dungeons & Dragons themed set next month. Exploring one of the most popular D&D settings, The Forgotten Realms, the aptly named Adventures in the Forgotten Realms allows players to stuff some of the most popular fantasy characters and monsters in gaming history into their decks. Magic Game Night contains five preconstructed decks—one of each color—plus all the accessories you'll need to play the decks. November 15, 2019. Contains: 5 60-card decks. 5 Spindown life counters. 5 life counter platforms. 20 +1/+1 counters. 15 double-sided tokens. 5 rules reference cards. MAGIC JOINS THE PARTY The world’s greatest trading card game meets the world’s greatest role-playing game in a new card set for the ages. Adventures in the Forgotten Realms is filled with iconic characters, monsters, and spells from Dungeons & Dragons.
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Magic: The Gathering is a Collectible Card Game, produced in 1993 by Wizards of the Coastnote it was the first true Collectible Card Game,note the Genre Popularizer, and even today it is one of the most popular card games in the world.
Each game is a duel between powerful mages (the players) known as 'planeswalkers.' Planeswalkers deploy a wide array of spells, creatures, artifacts and enchantments (all represented by cards) as they vie to dominate entire realms ('planes')—or, if you prefer, to reduce the opponent's life total to zero. Notable gameplay elements include:
- The 'Color Pie': The game features Color-Coded Wizardry in five different elements: White, Blue, Black, Red, and Green. Each represents a different ideology, resulting in Opposing Combat Philosophies; there are complex interrelations between them; and players can use any number of them at the same time.
- The Mana system: To cast spells, players need the correct amount and color of mana. Mana is typically gained from Land cards... but you can only play one Land per turn. At a stroke, this brings the 'Awesome, but Impractical' (good spells cost more mana), 'You're Nothing Without Your Phlebotinum' (not getting enough land is frustratingly plausible) and 'Limited Move Arsenal' (having spells of one color and lands of the other is frustratingly plausible) tropes into the game.
- It's 'collectible': Wizards of the Coast have, as of October 2020, released over 21,000 unique cards into the game, and add an average of 700 new ones every year. This gives you a chance to create a deck that no one else on earth has. (And of course, once you realize that your deck would benefit from one of the cards you don't, you want to buy more cards.)
For a more complete analysis of gameplay (which is, of course, the heart of any game), we wrote a Useful Notes page for your enjoyment.
The game spawned several Video Game adaptations. Some of the more prominent ones:
- Magic: The Gathering: A 1997 Card Battle Game by MicroProse. It contained both a free-dueling mode, allowing you to build decks and battle them against AI opponents, and a campaign mode, where you could travel across the land of Shandalar exploring, dueling enemies, collecting cards, and eventually battling a Big Bad. Notable in that when the game was in Development Hell, Sid Meier was brought in to give it more focus.note
- Magic: The Gathering Online: released in '02, it was the first official way to play the game over the Internet. It has garnered a fair bit of revenue over the years, especially since Wizards offer (very limited) ways to convert digital cards into physical ones and vice versa.
- Duels of the Planeswalkers: A more modern adaptation available on The PlayStation Store, Xbox Live Arcade and Steam, originally released in 2009. It received Numbered Sequels in summer of each succeeding year, coinciding with new Core Set releases, and Wizards explicitly positioned it as their Gateway Series to new players.
- Magic Duels: Wizards eventually stopped releasing yearly sequels, in favor of a single Free-to-Play game that receives regular updates, usually with new cards and story missions. Unlike a lot of other Free To Play card games, purchasing packs in Magic Duels will always give you new cards. Once you have four of a card (the max allowable in a deck), it is removed from the card pool. Otherwise, it is very similar to the other Duels games. On November 26th 2019, official support of the game ended and has been removed from online storefronts, however multiplayer is still possible for those who own it at the time of writing this.
- Magic: The Gathering Arena: In July 2017, Wizards announced that they would no longer update Magic Duels in preparation for a new Free-to-Play game named Magic: The Gathering Arena. It takes cues from Hearthstone: Heroes of Warcraft in terms of visual styling and some of its collection bonuses: for instance, players have a chance to draw 'Wild Cards' from packs which can be exchanged for a single copy of a card at that rarity. It has taken over as the main digital method of playing the game.
- Magic: The Gathering – Tactics: A 2011 Turn-Based Strategy for PC and PlayStation 3 inspired by Magic. The gameplay bears little to no resemblance to the original card game, but the flavor of it is retained.
- Magic: Legends, an MMORPG by Cryptic Studios which, like Tactics, is only using the lore of the MtG multiverse for its foundations.
A film adaptation languished in Development Hell at 20th Century Fox for years, and was eventually canceled when Disney purchased the studio in March 2019. By June of that year, Netflix had acquired the rights, and announced that The Russo Brothers of Marvel Cinematic Universe fame would create a Netflix original series for them.
The official Magic website can be found here.
Due to length, the trope list for this work has been split across several pages:
- Gameplay Tropes
- Flavor and Story Tropes
- Additionally, the pages for individual Magic novels and comics can be found here.
Alternative Title(s):Magic The Gathering Online, Duels Of The Planeswalkers
Index
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- Magic: The Gathering
Description of Magic: The Gathering
Read Full DescriptionOne of the best computer translation of a non-computer games ever made, MicroProse's Magic: The Gathering not only deserves a Hall of Fame status for its faithful rendition of Wizard of the Coast's blockbuster trading card game of the same name, but also for the numerous innovations that are only possible as a computer game.
For the uninitiated (and have never played Master of Magic before), Magic: The Gathering the card game pits two players, as powerful wizards, against each other in a magical duel, where each wizard can cast spells, summon monsters, and invoke various enchantments or curses. The game is turn-based, with each turn comprising several phases. The rules are too intricate to go into detail here - suffice it to say that there are 5 colors, i.e. disciplines of magic, each with its own characteristic appropriate to that element. Blue, for example, is water, which prefers illusions and guile. Therefore, there are many blue illusion spells, and 99% of all blue monsters you can summon can swim. Green, on the other hand, represents Earth. You will therefore find many regeneration cards and forest creatures in this discipline. There are many types of cards: enchantment (which typically lasts infinitely, as long as it's maintained and not destroyed), creatures (which you summon), instant (spells that can be cast only once; the card must be discarded after use), land (gives our mana), artifacts, and more.
This computer game version, in contrast to the horrendous BattleMage game from Acclaim which is based on the same license, truly brings all the fun and subtleties of the card game to life via an elegant point-and-click interface and excellent graphics that does justice to the cards' original intricate artwork.
Not content with giving the players just a card game rendition, MicroProse wraps the entire card-game mechanics around an epic fantasy storyline, set in the world of Shandalar. As a novice but noble wizard, your goal is to defeat the powerful evil wizards who are wrecking havoc on the land. After creating your character, you start with a random deck, which include very standard (i.e. not very powerful) cards, most of the color of your choice. You amass more powerful cards by winning duels with wandering monsters, or taking on quests in the various villages using the multiple-choice interface that is based on a simplified version of Darklands engine.
The game also introduces a new concept of gems: which are difficult to obtain, but can be used as currency to trade for powerful, permanent artifacts that enhance your wizard's power (for instance, magical boots that lets him walk quicker than normal). There are 5 powerful wizards, one for each color, whom you must defeat, each of whom reside in a heavily-guarded fortress.
The bad news (and my only big gripe with the game) is that you cannot save in these castles (or any dungeon, for that matter). This means that you will have to replay many, many hours of stressful duels if you die right before getting to the damn room where the enemy wizard is in. Of course, defeating each of them gives you a great sense of accomplishment, and the best news is that all the minions of that wizard disappear forever from the game. No more centaurs once you defeat the green wizard, for example.
Another nice touch is the fact that every time you defeat a monster, you will see its boss lose some magical power (they are all psionically connected, it seems). It is therefore possible to gauge your progress, and see when the wizard is weakened enough for you to summon the confidence to attack his or her stronghold.
Virtually infinitely replayable, with gorgeous SVGA cards and backdrops, an extremely elegant gameplay interface, and a challenging AI, Magic: The Gathering is a definite must-have for every strategy gamer's collection. If you have never played the card game before, this computerized version could turn you into a hapless addict. And if you're a fan of SimTex' Master of Magic which is based on the card game, you're in for a real treat. *
Note: For some strange reason, Hasbro has stopped selling this original game, but they still sell Spells of the Ancient, a great expansion pack that not only allows you to use additional cards, but also adds the much-needed multiplayer mode (called 'ManaLink'), and an authentic 'sealed deck' option that is used in real MtG tournaments. Duels of the Planeswalkers, the last and best of the MtG games, boasts a much-improved AI, more cards, and multiplayer modes. It is therefore the most 'complete' of all MtG games, and so is well worth hunting down on on-line stores and auction sites.
Review By HOTUD
Magic: The Gathering has an addon available: Magic: The Gathering - Spells of the Ancients, don't miss it!
How to play Magic: The Gathering Windows
An updated version named Duels of the Planeswalkers is available, with all the Spells of the Ancients add-on, in its original format and the reworked 2010 edition. This page has the original version of the game.
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
500gHackfleisch2021-02-030 point
Shandalar always crashes with me .. Only sealed and single match mode is possible. Is there a patch for Win7 that is more stable?
LJW19122020-05-05-2 points
For everyone who's commented asking what to do, the game should come as an archive file, extract that to a folder using winzip/WinRAR or whatever, and that's it. All you have to do is click on the application icon in the folder (Should be the Black mana symbol-type skull). There's no install or anything, if that's where the confusion lies. Windows 10/64bit, in case anyone was wondering :)
admin2020-03-045 points
Check out the Duels of the Planeswalkers page to get the upgraded 2010 version, Clickbaitsucker did not find it.
Tuktuk2019-04-173 points
This youtuber has the right instructions to get this game and run it on Windows 10: https://www.youtube.com/watch?v=s2ElS9C7qik
Jacksmith5412018-09-09-4 points
you need windows 99 or 95 to run this program
OhMyrGod2018-07-022 points
Whenever I try to run the game I get an error that it could not load Dave's Extra Cool Timer and a phone number to call
Fernando2018-06-27-1 point
It doesn't work on windows 7 64 bits.
J Bizel2018-05-180 point
Okay I have a stupid question. Which file that I download is not a pdf file?
Magic Gathering Game
J Bizel2018-05-182 points
When the download finishes I don't know what to do next. Also I'm here because I rewatched Projared play this for like the 4th time. So if someone could tell me how to get the game launched that would be great
dude2018-04-214 points
hey so i'm new to this type of thing but how do i play this? I downloaded it and got the files but i dont know what to do form there?
MonsterDad2017-12-31-6 points
Best game ever worst damn programming on top of it the game is shit all versions even new updated plays great then it goes to shit and the programming has some cheating going on i have seen the game take extra turns with no spell at all i have seen the game just shut down cuz its losing - 5 stars from me thats a minus sign -5 stars cuz it sucks even when im in shandalar and i pick up dice in the castles the game locks up and i do not want to hear a single person say its me i have played this on 7 different computers and 5 different operating systems same result every single time
pruet2017-10-103 points
happens every time, i can play. then when i wanna look at my deck or buy cards, it wont allow me and the game crashes.
pretty annoying, even tried the deck builder fix, didnt help. any ideas? something im doing wrong maybe?
running win 10
Purple2017-09-163 points
I saw ProJared's playthrough of this, and it looks like a lot of fun. Hopefully this download works with Wine.
Ekiouja2016-11-300 point
I've been looking for this forever! Thank You!
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Magic The Gathering Game Night 2019
Various files to help you run Magic: The Gathering, apply patches, fixes, maps or miscellaneous utilities.
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