DOS Games (3550) ScummVM Games (518) X68K ROMs (3240) ZX Spectrum (TAP) ROMs (3604) ZX Spectrum Z80 ROMs (11098) Translation Patches; Video Game Betas; Official Console SDKs; Emulation Extras; Play in Browser; Popular Emulators. GBA Emulators (19) NDS Emulators (22) PSX Emulators (33) PSP Emulators (9) PS2 Emulators (14) N64 Emulators (14) GCN.
This is the list for currently supported ScummVM games. You shouldn’t need any configuration to run these games, you only need the game files and put them in a folder named following the code column.
This is an example of valid scummvm folders
The ScummVM development team is contacted fairly regularly by users asking about how to create games to run within ScummVM. This HOWTO is a response to this Frequently Asked Question and covers writing a game for engines supported by ScummVM. Download SCUMM games for DOS. 'I think DOOM was the first time people that weren't specifically into computer games could be impressed with the visual experience.' Download ScummVM for free. A cross-platform interpreter for many point-and-click adventure games. ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max.), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5.), Discworld 1 and 2, Simon the. Hoyle Classic Card Games (Floppy - DOS).7z (View Contents) 29-Sep-2020 02:03: 3.9M: Hoyle Classic Games (CD - Windows).7z (View Contents) 29-Sep-2020 02:06: 223.7M: Hoyle Official Book of Games - Volume 1 (Floppy - DOS).7z (View Contents) 29-Sep-2020 15:37: 499.8K: Hoyle Official Book of Games - Volume 2 (Floppy - DOS).7z (View Contents) 29-Sep.
Note the use of the names tentacle and atlantis, they are taken from the code column and they will help RetroX to recognize them and use the latest known configuration for those games.
Game | Code |
---|---|
3 Skulls of the Toltecs (CD DOS) | toltecs |
7th Guest, The (CD DOS) | t7g |
Aesop’s Fables: The Tortoise and the Hare | tortoise |
Amazon: Guardians of Eden | access |
Arthur’s Birthday | arthurbday |
Arthur’s Teacher Trouble | arthur |
Backyard Baseball (CD Windows) | baseball |
Backyard Baseball 2001 (CD Windows) | baseball2001 |
Backyard Baseball 2003 (CD Windows) | baseball2003 |
Backyard Football (CD Windows) | football |
Backyard Football 2002 (CD Windows) | football2002 |
Bargon Attack (Floppy DOS) | bargon |
Bear Stormin’ (DOS) | brstorm |
Beavis and Butt-head in Virtual Stupidity | bbvs |
Beneath a Steel Sky | sky |
Big Red Adventure, The (DOS, Multilanguage) | bra |
Big Thinkers First Grade | thinker1 |
Big Thinkers Kindergarten | thinkerk |
Black Cauldron, The (Floppy DOS) | bc |
Blue Force | blueforce |
Blue’s 123 Time Activities (CD Windows) | Blues123time |
Blue’s ABC Time Activities (Windows) | BluesABCTime |
Blue’s Art Time Activities (CD Windows) | arttime |
Blue’s Birthday Adventure – Red (Windows) | BluesBirthday |
Blue’s Reading Time Activities (CD Windows) | readtime |
Blue’s Treasure Hunt (CD Windows) (Disc 1) | BluesTreasureHunt |
Broken Sword 2.5: The Return of the Templars | sword25 |
Broken Sword II: The Smoking Mirror | sword2 |
Broken Sword: The Shadow of the Templars | sword1 |
Bud Tucker in Double Trouble (CD DOS) | tucker |
Castle of Dr. Brain | castlebrain |
Chivalry is Not Dead | chivalry |
Codename – ICEMAN (Floppy DOS) | iceman |
Conquests of Camelot – King Arthur, Quest for the Grail (Floppy DOS) | camelot |
Conquests of the Longbow – The Legend of Robin Hood (Floppy DOS) | longbow |
Cruise for a Corpse (VGA DOS) | cruise |
Darby the Dragon | darby |
Day of the tentacle | tentacle |
Discworld | dw |
Discworld II: Missing Presumed…!? | dw2 |
Dr. Seuss’s ABC | seussabc |
Dragon History (Floppy DOS) | draci |
Drascula: The Vampire Strikes Back | drascula |
DreamWeb | dreamweb |
EcoQuest 2 – Lost Secret of the Rainforest (Floppy DOS) | ecoquest2 |
EcoQuest: The Search for Cetus | ecoquest |
Elvira II: The Jaws of Cerberus | elvira2 |
Elvira: Mistress of the Dark | elvira1 |
Eye of the Beholder (CD DOS) | eob |
Eye of the Beholder II – The Legend of Darkmoon (CD DOS) | eob2 |
Fascination (CD DOS, Multilanguage) | fascination |
Fatty Bear’s Birthday Surprise | fbear |
Fatty Bear’s Fun Pack (CD DOS) | fbpack |
Flight of the Amazon Queen | queen |
Freddi Fish 1: The Case of the Missing Kelp Seeds | freddi |
Freddi Fish 2: The Case of the Haunted Schoolhouse | freddi2 |
Freddi Fish 3: The Case of the Stolen Conch Shell | freddi3 |
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch | freddi4 |
Freddi Fish 5 – The Case of the Creature of Coral Cove (CD DOS) | freddicove |
Freddi Fish and Luther’s Maze Madness | maze |
Freddi Fish and Luther’s Water Worries | water |
Freddy Pharkas: Frontier Pharmacist | freddypharkas |
Full Pipe | fullpipe |
Full Throttle | ft |
Future Wars | fw |
Gabriel Knight: Sins of the Fathers | gk1 |
Geisha (Floppy DOS) | geisha |
Gobliiins | gob1 |
Gobliiins 1 (CD) | gob1cd |
Gobliiins Demo | gob1.demo |
Gobliins 2 | gob2 |
Goblins 3 | gob3 |
Goblins Quest 3 (CD DOS) | gob3cd |
Gold Rush! (Floppy DOS) | goldrush |
Green Eggs and Ham | greeneggs |
Gregory and the Hot Air Balloon | gregory |
Harry and the Haunted House | harryhh |
Hero’s Quest – So You Want To Be A Hero (Floppy DOS) | qfg1 |
Hi-Res Adventure #0: Mission Asteroid | hires0 |
Hi-Res Adventure #1: Mystery House | hires1 |
Hi-Res Adventure #2: Wizard and the Princess | hires2 |
Hi-Res Adventure #3: Cranston Manor | hires3 |
Hi-Res Adventure #4: Ulysses and the Golden Fleece | hires4 |
Hi-Res Adventure #5: Time Zone | hires5 |
Hi-Res Adventure #6: The Dark Crystal | hires6 |
Hopkins FBI | hopkins |
Hoyle Classic Card Games (Floppy DOS) | hoyle4 |
Hoyle Classic Games/Bridge/Children’s Collection/Solitaire | hoyle5 |
Hoyle Official Book Of Games – Volume 1 (Floppy DOS) | hoyle1 |
Hoyle Official Book Of Games – Volume 2 (Floppy DOS) | hoyle2 |
Hoyle Official Book Of Games – Volume 3 (Floppy DOS) | hoyle3 |
Hugo 1 – Hugo’s House of Horrors (Floppy DOS) | hugo1 |
Hugo 2 – Whodunit (Floppy DOS) | hugo2 |
Hugo 3 – Jungle of Doom (Floppy DOS) | hugo3 |
I Have No Mouth, and I Must Scream | ihnm |
Indiana Jones and The Fate of Atlantis | atlantis |
Indiana Jones and The Last Crusade | indy3 |
Inherit the Earth: Quest for the Orb | ite |
Inside the Chest/Behind the Developers’ Shield | chest |
Island of Dr. Brain, The (Floppy DOS) | islandbrain |
Jones in the Fast Lane | jones |
Just Grandma and Me | grandma |
King’s Quest | kq1 |
King’s Quest 1 – Quest for the Crown (Floppy DOS VGA Remake) | kq1sci |
King’s Quest II: Romancing the Throne | kq2 |
King’s Quest III: To Heir isn Human | kq3 |
King’s Quest IV | kq4 |
King’s Quest IV: The Perils of Rosella | kq4sci |
King’s Quest V (EGA and VGA) | kq5 |
King’s Quest VI (low and hi res) | kq6 |
King’s Quest VII | kq7 |
King’s Questions | kquestions |
Lands of Lore: The Throne of Chaos | lol |
Laura Bow 1 – The Colonel’s Bequest (Floppy DOS) | laurabow |
Laura Bow 2: The Dagger of Amon Ra | laurabow2 |
Leather Goddesses of Phobos 2 (Floppy DOS) | lgop2 |
Leisure Suit Larry 1: In the Land of the Lounge Lizards | lsl1sci |
Leisure Suit Larry 5 – Passionate Patti Does a Little Undercover Work (Floppy DOS) | lsl5 |
Leisure Suit Larry 6 (hi res) | lsl6hires |
Leisure Suit Larry 6 (low res) | lsl6 |
Leisure Suit Larry 7 | lsl7 |
Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) | lsl2 |
Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals | lsl3 |
Leisure Suit Larry in the Land of the Lounge Lizards | lsl1 |
Let’s Explore the Airport with Buzzy | airport |
Let’s Explore the Farm with Buzzy | farm |
Let’s Explore the Jungle with Buzzy | jungle |
Lighthouse: The Dark Being | lighthouse |
Little Monster at School | lilmonster |
Loom | loom |
Lost in Time | lostintime |
Lure of the Temptress | lure |
Magic Tales: Liam Finds a Story | liam |
Manhunter 1 – New York (Floppy DOS) | mh1 |
Manhunter 2 – San Francisco (Floppy DOS) | mh2 |
Maniac Mansion | maniac |
Mickey’s Space Adventure (Floppy DOS) | mickey |
Mixed-Up Fairy Tales (Floppy DOS) | fairytales |
Mixed-Up Mother Goose (CD DOS, 1991) | mothergoose256 |
Mixed-Up Mother Goose (Floppy DOS, 1987) | mixedup |
Mixed-Up Mother Goose (Floppy EGA DOS, 1990) | mothergoose |
Mixed-up Mother Goose Deluxe | mothergoosehires |
Monkey Island 2: LeChuck’s Revenge | monkey2 |
Mortville Manor (Floppy DOS) | mortevielle |
Myst | myst |
Nippon Safes Inc. (Floppy DOS, Multilanguage) | nippon |
Once Upon A Time: Little Red Riding Hood | littlered |
Pajama Sam 1: No Need to Hide When It’s Dark Outside | pajama |
Pajama Sam 2: Thunder and Lightning Aren’t so Frightening | pajama2 |
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet | pajama3 |
Pajama Sam’s Lost & Found | lost |
Pajama Sam’s Sock Works | socks |
Pajama Sam: Games to Play on Any Day | pjgames |
Passport to Adventure | pass |
Pepper’s Adventures In Time (Floppy DOS) | pepper |
Personal Nightmare (Floppy DOS) | pn |
Phantasmagoria | phantasmagoria |
Phantasmagoria 2 | phantasmagoria2 |
Playtoons 1 – Uncle Archibald (CD Windows) | playtoons1 |
Playtoons 2 – Case of the Counterfeit Collaborator (CD Windows) | playtoons2 |
Playtoons 3 – Secret of the Castle (CD Windows) | playtoons3 |
Playtoons 4 – The Mandarine Prince (CD Windows) | playtoons4 |
Playtoons: Bambou le Sauveur de la Jungle | bambou |
Plumbers Don’t Wear Ties | plumbers |
Police Quest 1 – In Pursuit of the Death Angel (Floppy DOS VGA Remake) | pq1sci |
Police Quest 2 – The Vengeance (Floppy DOS) | pq2 |
Police Quest 3 – The Kindred (Floppy DOS) | pq3 |
Police Quest 4: Open Season | pq4 |
Police Quest I: In Pursuit of the Death Angel | pq1 |
Police Quest: SWAT | pqswat |
Putt-Putt & Fatty Bear’s Activity Pack | activity |
Putt-Putt and Pep’s Balloon-O-Rama (CD Windows) | balloon |
Putt-Putt and Pep’s Dog on a Stick | dog |
Putt-Putt Enters the Race | puttrace |
Putt-Putt Goes to the Moon | puttmoon |
Putt-Putt Joins the Circus (CD DOS) | puttcircus |
Putt-Putt Joins the Parade | puttputt |
Putt-Putt Saves the Zoo | puttzoo |
Putt-Putt Travels Through Time | putttime |
Putt-Putt’s Fun Pack (CD DOS) | funpack |
Quest for Glory 1 – So You Want to be a Hero (Floppy DOS VGA Remake) | qfg1vga |
Quest for Glory 2 – Trial by Fire (Floppy DOS) | qfg2 |
Quest for Glory 3 – The Wages of War (Floppy DOS) | qfg3 |
Quest for Glory 4 | qfg4 |
RAMA | rama |
Return to Ringworld | ringworld2 |
Return to Zork | rtz |
Rex Nebular and the Cosmic Gender Bender | nebular |
Ringworld: Revenge Of The Patriarch | ringworld |
Riven | riven |
Rodney’s Funscreen (Windows) | rodney |
Ruff’s Bone | ruff |
Sam & Max Hit the Road | samnmax |
Sfinx | sfinx |
Sheila Rae, the Brave | sheila |
Shivers | shivers |
Simon the Sorcerer 1 | simon1 |
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe | simon2 |
Simon the Sorcerer’s Puzzle Pack – D.I.M.P. | dimp |
Simon the Sorcerer’s Puzzle Pack – Jumble | jumble |
Simon the Sorcerer’s Puzzle Pack – NoPatience | puzzle |
Simon the Sorcerer’s Puzzle Pack – Swampy Adventures | swampy |
Slater & Charlie Go Camping (CD Windows) | slater |
Sleeping Cub’s Test of Courage | sleepingcub |
Soltys (DOS) | soltys |
Space Quest 1 – The Sarien Encounter (Floppy DOS) | sq1 |
Space Quest 3 – The Pirates of Pestulon (Floppy DOS) | sq3 |
Space Quest 5 – The Next Mutation (Floppy DOS) | sq5 |
Space Quest 6 | sq6 |
Space Quest II: Chapter II – Vohaul’s Revenge | sq2 |
Space Quest IV (EGA and VGA) | sq4 |
Space Quest: Chapter I – The Sarien Encounter | sq1sci |
SPY Fox 1 – Dry Cereal (CD Windows) | spyfox |
SPY Fox 2 – Some Assembly Required (CD Windows) | spyfox2 |
SPY Fox 3: Operation Ozone | spyozon |
SPY Fox in Cheese Chase | chase |
SPY Fox in Hold the Mustard | mustard |
Starship Titanic | titanic |
Stellaluna | stellaluna |
Teen Agent (Floppy DOS) | teenagent |
The Beast Within: A Gabriel Knight Mystery | gk2 |
The Berenstain Bears Get in a Fight | bearfight |
The Berenstain Bears in the Dark | beardark |
The Bizarre Adventures of Woodruff and the Schnibble | woodruff |
The Curse of Monkey Island | comi |
The Dig | dig |
The Feeble Files | feeble |
The Journeyman Project: Pegasus Prime | pegasus |
The Labyrinth of Time | lab |
The Legend of Kyrandia | kyra1 |
The Legend of Kyrandia: Book Three – Malcolm’s Revenge | kyra3 |
The Legend of Kyrandia: Book Two – Hand of Fate | kyra2 |
The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo | rosetattoo |
The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel | scalpel |
The Manhole | manhole |
The Neverhood | neverhood |
The New Kid on the Block | newkid |
The Princess and the Crab | princess |
The Secret of Monkey Island | monkey |
Tony Tough and the Night of Roasted Moths | tony |
Toonstruck (CD Windows) | toon |
Torin’s Passage | torin |
Touche – The Adventures of the Fifth Musketeer (CD DOS) | touche |
Troll’s Tale (Floppy DOS) | troll |
U.F.O.s / Gnap: Der Schurke aus dem All | gnap |
Urban Runner | urban |
Voyeur (CD DOS) | voyeur |
Waxworks (Floppy DOS) | waxworks |
Ween: The Prophecy | ween |
Winnie the Pooh in the Hundred Acre Wood (Floppy DOS) | winnie |
Zak McKracken and the Alien Mindbenders | zak |
Zork Nemesis: The Forbidden Lands | znemesis |
Zork: Grand Inquisitor | zgi |
The ScummVM development team is contacted fairly regularly by users asking about how to create games to run within ScummVM. This HOWTO is a response to this Frequently Asked Question and covers writing a game for engines supported by ScummVM.
Initial Points:
- Development of new games is not really within the aims of the ScummVM project i.e. 'to provide reimplementations of the interpreters for existing 2D point and click adventure games', so the ScummVM developers are unlikely to be able to help directly with authoring of a new game.
- Questions about authoring tools etc. are better directed to the associated author communities in the relevant forums listed below.
- It should be noted that other non-ScummVM supported systems for Point and Click game development exist, and the authoring tools for these may be easier to use and more suited to your game. These are listed below, with AGS being probably the most popular and supported system with tools and a large developer community.
- However, if fans of point and click games are motivated to create new games for ScummVM, this is something which we don't want to discourage.
- Note 'new' in the above. Writing a game based on existing characters or story, a sequel or prequel to a supported game without permission from the rights holder can cause legal issues and should be avoided.
See Fan Fiction (Legality) which has very similar issues.
The team may offer some advice if asked, but this should not be considered as binding legal opinion (We Are Not Lawyers). - Also, we highly discourage writing fangames for the SCUMM engine. As is indicated by the preceding fan-fiction link, LucasArts Legal have a history of pursuing any unauthorised use of their characters, stories etc. by fans.
- Especially reusing any significant amount of artwork, animation, sound or music extracted (even with modifications) from an existing game (without permission from the rights holder) is likely to cause issues. This should be noted as it applies to most of the (fan)games which have been released as freeware, unless their README/LICENSE states otherwise (Public Domain, derivative works allowed etc.).
- Note 'new' in the above. Writing a game based on existing characters or story, a sequel or prequel to a supported game without permission from the rights holder can cause legal issues and should be avoided.
There are two ways to do this with ScummVM:
1. Code a new game engine targeted to ScummVM OSystem, then write a game targeted for this engine.
Scummvm Games
- This is not recommended.
It does allow complete flexibility of design, but it doubles the workload as the engine and game will both need developing in parallel. It also means that your game will not run with the standard ScummVM release binaries.
However, if your engine is complete and the game is finished, then you should approach the ScummVM team about adding the stable engine to the main source code tree to allow ongoing support.
This has occurred with at least one engine so far: Sword25.
Otherwise, you will personally need to distribute a modified ScummVM with your engine code added. This has the side effect of requiring your engine code to be released under the same license as ScummVM i.e. GPL, though this does not affect your rights to your game data i.e. that is not GPL, so you can still sell your game if desired.
2. Write a game targeted for an existing engine.
- This is recommended, however:
Only a few of the engines have publicly available authoring tools.
Developing for any other engine would require the author to develop their own tools, which is not a trivial task as a full understanding or specification for the engine would be needed.
This approach has the advantage that it will work with the standard ScummVM release binaries with no issues around developing or adding new engine code. The engines which are known to support authoring tools and thus currently have a number of 'fangames' also have detectors which will detect and add entries for unknown games, though upon game completion contacting the ScummVM team will allow a full detection entry to be added of the stable final version.
Point and Click Engines with Publicly Available Authoring Tools
- Engines supported by ScummVM
- AGI: AGI/Development, AGI/Fan_Games, AGI/SCI Fangame Creation (Forum)
- SCI: SCI/Development, SCI/Fan_Games, AGI/SCI Fangame Creation (Forum)
- SCUMM: SCUMM/Fan_Games, ScummCScummGEN
- Wintermute: Wintermute/Development, Wintermute Engine Development Kit
- Engines with work-in-progress support in the ScummVM Git repository
- SLUDGE: SLUDGE/Development, SLUDGE Development Kit
- WAGE: WAGE/Development, World Builder
Scummvm Games Pack
- Non-ScummVM game engines
- Godot, for example with the Escoria framework
Game Creation Tips
Creating a game is closer to writing than programming, though both skills are required. For a good game, the characters, story and dialogue should come first. It is suggested to write the game in a text adventure system such as Inform (Z Machine, Glulx) as a prototype, before you commit to drawing artwork and creating game scripts for the graphical point and click version. Since point and click interfaces are basically implicit 'Verb-Noun' interface i.e. (Open) (Door), this should map fairly easily.